Tengami wiiu review5/21/2023 ![]() I was sad to see the credits run so quickly after starting the game (maybe 90 minutes in total), but acknowledge that this as a desire to continue the experience. I generally don't judge a game based on the ratio of time devoted and money spent. While I was tempted to break up the experience and spread it out over additional play sessions, 'Tengami' was already done and over with by the time the thought even occurred to me. ![]() Although this prohibits others from helping with the puzzles (it's ok, you won't really need any help), this recommendation provides the greatest amount of satisfaction during this brief, single-sitting game.Īnd game length is really the only criticism that I have with 'Tengami', especially considering that the same experience can be had on the iPad – providing a higher resolution than the Wii U gamepad – for a fraction of the cost. It is an experience that demands a more intimate set-up. And while the same images are reflected on the television, I recommend playing the game exclusively on the smaller screen with a nice pair of headphones connected. ![]() 'Tengami' is played entirely on the Wii U gamepad. A journey that is both inspiring to witness, and refreshing to experience. A journey that will take him across land, sea, and mountaintops. Manipulating specific points within the environment – as well as in and around a variety of structures – allows the controlled character to progress further along his journey to bring life back to a metaphorical cherry blossom tree. It was inspiring to see the amount of detail the developers at Nyamyam crafted into the story and I was just as pleased with the realization that a similar mechanic was incorporated into the variety of puzzles that made up the entirety of the game's challenges. The first time I was prompted to flip the page - transforming the landscape and buildings before me - I was instantly transported back to my childhood and the immense love that I developed for this form of literature and storytelling. Set in Feudal Japan, 'Tengami's' world is presented as a fully realized and wonderfully developed, real-time pop-up book a design choice that provided my inner child with a happiness beyond describing. It is a game that encourages the player to sit back, relax, and interact with the rich and dreamlike atmosphere. However, it becomes clear very early on that 'Tengami' is not a game of precision. I preferred using the stylus, rather than my finger, and discovered that it delivered a more precise response. Designed as a point-and-click adventure, players direct the main character through the simple gesture of tapping the Wii U's gamepad screen. That said, Tengami still attempts to do something lovely, and I believe that for a certain kind of evening, when you’re winding down before bed, or when you’re nice and relaxed after a hot shower, it could be perfect.Taking a cue from thatgamecompany and their hugely successful and critically acclaimed titles 'Journey', 'Flower', and 'Flow', 'Tengami' focuses more on the experience of playing the game, and significantly less on the challenge of playing the game. I couldn’t even pause the game by pressing “Start.” Instead, I had to tap the pause icon on the GamePad’s screen. Instead, I was forced to stare at the small screen in my hands-just as if I were playing the game on my iPhone.Ĭonsidering the game costs twice as much for the Wii U than in the iTunes store-$9.99 instead of $4.99-it was very disappointing to me that the developers didn’t attempt to incorporate any of the Wii U’s native features. If I could have used the GamePad’s joysticks instead, I would have been able to appreciate the visuals much more. Yes, I had a lovely HD image of the game’s beautiful art, but because I could only control the main character by tapping the GamePad, I would have to look down constantly. Overall, I enjoyed my experience with Tengami, but I was frustrated that the Wii U version is virtually identical to the mobile version (which I have also played). This gives you plenty of time to soak in the environment, but it can be annoying if you’re attempting to solve a puzzle and have to keep retracing your steps. The little man who serves as your avatar walks very slowly. Everything in the game is slow and peaceful, and so if you try to try to play while you’re keyed up, you can expect to get impatient. The key to Tengami, I think, is being in the right mindset. These puzzles ranged from extremely simple to quite tricky. Some puzzles required that I flip small sections of the page in the correct order, or that I carefully examine each paper construction as I turned the virtual page. Is dit prachtige Japanse interactieve pop-up-boek je tijd en. Any time in Tengami that involved page-turning was particularly satisfying. Tengami verscheen eerder dit jaar voor iOS-systemen en is nu ook naar de Wii U eShop gekomen. As corroborated by Tearaway, paper-folding makes for an excellent game mechanic, especially when it comes to touch screens. Tengami has a lot of great things going for it.
0 Comments
Leave a Reply. |